Games
We design easy games for the ones who want to get sucked in without spending half the evening arguing over what goes where. Our games are endlessly replayable and made for the sort of table talk that lives on long after the last piece is packed away.
Each is designed to get everyone involved—from your game-obsessed mate who owns a shelf of 200 titles to the family member who “doesn’t really play games” (and will end up grinning by round two). And once you’re playing, there should be enough twists, turns, and little victories to keep you coming back for more.
The next round is calling
We don’t just think about the components, the scoring, or the mechanics. We think about what happens around the table. The laughs when someone pulls off an outrageous move. The groans when you get outplayed. The stories that come out of a single round and get retold for weeks. That’s the kind of energy we build into every game we make.
- Design promises
- Playable in minutes
We want you laughing and competing before it's time for bed.
- Replay without repetition
No two plays should feel the same; there’s always something new to try.
- For the whole table
Games that can convince everyone to get involved in.
- Fully finished
If it’s for sale, it's tested and ready to play the moment you open the box.
Games to come
House Mouse is just the start. Behind the scenes, we’ve got new ideas in the works. Easy games that will bring the same hard-to-put-down energy, but with their own twists, worlds, and reasons to keep the table buzzing. We can’t spill the details yet (spoilers ruin the surprise), but if you want to be the first to know, keep an eye on our Releases page and sign up for our updates.




